Ancient Tombs in Han Dynasty

  • 3D visual project created in Maya, Zbrush and Substance Painter
  • Involved in 3D Modeling, 3D Visual Design, and 3D Environmental Design.
  • Restorting the Tombs of the Western Han Dynasty of China to introducing part of its history and culture.

Final look: Four posters with narratives, simply introduced the tomb’s structure and 3 typical rooms with their details.

12_02
12_03
12_04
01Construction
IMG_2411

DESIGN PROCESS:

Early Sketches — Modeling — Materials and Texturing — Lighting and Rendering — Final Render and Image Compositing


Created objects in Maya and Zbrush, to concentrating on creating basic models in Maya and Zbrush, well using of shading and lighting.

Front Room with details:

FrontRoomFinal_Huge
Bianzhong_Wireframe
03_bianzhong
07_music03

Main Room with details

MainRoomFinal_Huge
04_jadeCoffin_W
04_bronzePalaceLantern
08_maidLantern2
08_maidLantern4

Chariot Room with details:

chariotRoomFinal_huge
03_using
02_using
06_leftcorner